• Timothy Chambers

New TFT Champion Xerath Power’s His Way Into the Arena

These chains cannot hold me”

With the introduction of Team Fight Tactics patch 10.8, we had the first new champion added to the Galaxies set: Xerath. Let’s take a look at his raw stats, taken directly from the patch notes which you can read here


Tier: 5

Origin: Dark Star

Class: Sorcerer

Health: 750/1350/2430

Armor: 20

Attack Damage: 60/108/194

Attack Speed: 0.9

Mana: 30/80

Ability: Abyssal Bombardment: Xerath Transforms, summoning meteors to strike random foes in place of his normal attacks for 6/8/45 seconds. Meteors deal 300/400/2500 magic damage upon impact and if they kill their target, all adjacent enemies take 150/200/1250 magic damage and are stunned for 1.5 seconds.

What items look promising for Xerath?

Xerath is fortunate in the sense that he doesn’t need a lot of auto attacks to start using his ability, but does that mean he needs mana items? Currently I think mana items are fine in order to get him transformed immeditality, but keeping Xerath alive and attacking as fast as possible seems to be the best way to go with him. With this in mind priority items are:


Trap Claw

Guinsoo’s Rageblade

Statikk Shiv

Quicksilver and Trap Claw are the two best items currently for keeping your unit attacking for as long as possible, without downtime like that of Guardian Angel. These items also provide Xerath with some defensive stats. Since he will often be paired with Dark Star’s and Sorcerers, adding damage items isn't as necessary as it is with other carries. Guinsoo’s Rage Blade and Statikk Shiv both offer Xerath additional attack speed, and make use of the additional stats well. Any additional ability power will allow Xerath’s already heavy-hitting meteor’s to do even more damage, with the mana from Statikk Shiv will get them raining down sooner. If given the choice, I think Guinsoo’s is a better option on Xerath, but I’m more concerned with keeping him alive.

What Composition’s should Xerath be played in?

Xerath’s obvious and effective homes are Dark Star’s, and to a lesser extent Sorcerers, but there are other options for him as well. The Dark Star comp already plays Lux, meaning adding Xerath will give the Sorcerer buff and provide him with a large amount of damage due to the constant Dark Star buff’s spreading across his team. Sorcerers now have the option to play 8 Sorcerers, but may choose not to due to the lack of front line that team would then have. Xerath allows the composition to effectively use previously wasted items such as Recurve Bow and will likely slot into “E-Girls” as the fourth sorcerer, or as a sixth in Mech-Sorcerers.

When it comes to additional compositions for Xerath, I can see him potentially slotting into some sort of 4 or 6 Chrono builds as they will provide him with constant attack speed buffs, even if this composition doesn’t use either of his traits.

That’s all for our look at Xerath, and so far he has been very impactful from his release. What do you think of Xerath? Let us know in the comments or on the official Backlash twitter.


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Timothy Chambers


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